Brightvale Armour

Brightvale Armour can be found at the Brightvale Armoury shop in Brightvale.

NameRarityAttack IconsDefend IconsNotes
Elegant Jewelled Robe
r92 [1.75 1.75see note] 2.67 2.67 2.67 [If your Int > 80] Light damage is done to self and is blockable.
Red Suede Boots
r90   5 2 [+1] [If opponent's Int >= 75 and his Weight2 >= 90]
Red Suede Hat
r91 [3] 3 3 [If your Int >= 100 and opponent's Int2 < 100]
Simple Burlap Cloak
r89   2 2  
Parchment Cloak
r82   [5] 1.75 2.6 2.67 [If your Int >= 150]
Buckled Leather Tunic
r84   2 3 2 [+3] [If your Int >= 75]
Cape of the Sun
r90   1.75 [f 1.75] [m 1.75] [If your Int > 10 and gender specific]
Blue Fur Lined Cloak
r95   2.67 2.67 Called Blue Cloak in battledome.
Intricate Needlework Cape
r98   2.6 [+1.9] [If your Int > 80 and Level > 60]
Elementalists Robes
r94   2 [2] 2 [If your Int > 10 and CurrentHP > 25]
Assassins Tunic
r90   1.75 [+1.25] [If your Int > 30 and CurrentDefence > 20]
Tunic of Warding
r96   [3] 2 2 2 [If your Int >= 300]
Grey Linen Cloak
r97   3 3 Called Grey Wool Cloak in battledome.
Warriors Cloak of Wit
r96   2 2 2 [3] [If your Int >= 400]
Red Tassled Cloak
r98   2 [+1] 3 2 [If your Int >= 75]
Black Velvet Cloak
r96   3 3  
Green Velvet Cape
r99   2 2 [+1] 2 [If your Int > 50]
Purple Hooded Robe
r98   2 2 2 [If opponent's Int > 50 and his currentHP > 10, there is a 25% chance that 10 curable HP will be drained from your opponent.]
Ornate Regal Robes
r98   2 [+0.71] [If your Int > 75 and Level > 50]
Ornate Fur Trimmed Robe
r97 [2] 3 3 [If your Int >= 20 and Int < 50]
Regal Black Robe
r93   3 3 [3] [If opponent's Int > 350 and his Height2 > 75]
Cloak of the Moon
r97 [2 2] 3 3 [If your Int >= 25 and Int < 50]
Luxurious Purple Cape
r98   2 3 2 [+2.2] [If opponent's Int2 >= 200]
Gold Trimmed Tunic
r96   1.75 [+3.25] [If your Int > 70 and CurrentDefence > 60]
Shadowy Cloak of Darkness
r98   3 3  
Heavy Robe of Thievery
r95   2 If your Int > 67 and CurrentSpeed > 200, there is a 100% chance of stealing one of opponent's weapons resulting in the robe being removed from the fight for the remainder of the battle. Limit One.
Royal Blue Cape
r98   3 3 3 3  
Archers Tunic
r98   2 2 [3] 1.75 [If your Int >= 600] When the Tunic blocks earth, the battlelog will say it is blocking darkness but will show earth icons.
Tribal Desert Garb
r99   2.67 1.75 2.6 [+3] [If your Int >= 900]
Master Wizards Cape
r99   1.75 2 2 [3] [If your Int >= 600]
White Linen Tunic
r99   3 2 2 [+3] [If your Int >= 100]
Ornate Violet Cloak
r99   3 3 3 Called Violet Cloak in battledome.
Short Sleeved Yellow Tunic
r99   2 2 2 [If your Int >= 500, heals 75 HP and leaves battle, no overheal. Limit One.]
Crisp Blue Tunic
r99   2 2 [If your Int > 750 -and- you are down over 100 HP -and- your opponent has over 100 HP, transfers 100 HP from opponent to you and leaves battle. Limit One.]
Heavy Blue Tunic
r99   2 2 2 [If your Int >= 1000, freezes opponent and leaves battle. Limit One.]
Black Long Sleeved Cape
r99 [2] 3 3 3 [If opponent's Int2 < 20]

2Note: One player battledome opponents have no (or zero) intellegence, weight, or height.

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