1. put the whole Doom_III in the root ( C:\ ) 2. rename the doom.exe file to Radiant.exe 3. rename the C:\Doom_III dir to C:\Doom 4. Make a dir and call it scripts place it in the C:\Doom\base 5. Create a text file and save it as doom.qe4 and place this file in the C:\Doom\base\scripts directory 6. open doom.qe4 with notepad and cut paste the below text in it. { "basepath" "c:\doom\base" "rshcmd" "c:\doom\base\" "remotebasepath" "c:\doom\base\" "entitypath" "c:\doom\base\def\*.def" "texturepath" "c:\doom\base\textures" "autosave" "c:\doom\base\maps\mre\" "bsp_Relight" "!kpbsp -onlyents $ && !kprad -gamedir c:\doom\base\ $" "bsp_Entities" "!kpbsp -onlyents $" "bsp_FullVis (qrad -extra)" "!kpbsp $ && !kpvis $ && !kprad -bounce 4 -extra -gamedir c:\doom\base\ $" "bsp_FullVis " "!kpbsp $ && !kpvis $ && !kprad -gamedir c:\doom\base\ $" "bsp_FullVis (norad)" "!kpbsp $ && !kpvis $" "bsp_FastVis" "!kpbsp $ && !kpvis -fast $ && !kprad -gamedir c:\doom\base\ $" "bsp_FastVis (bleed)" "!kpbsp $ && !kpvis -fast $ && !kprad -nostopbleed -gamedir c:\doom\base\ $" "bsp_only (novis/norad)" "!kpbsp $" } 7. goto the dir c:\Doom\base\maps and create two directories named mre and mal 8. start Radiant.exe and hit the console key ~ When your in the console type editor that's it folks ! If you want the default settings delete or rename the editor.cfg file in c:\doom\base If you want to use that editor.cfg ( the settings of idsoftware team ) you will have to change the bottomline to seta ModelPath "C:\Doom\base\models\mapobjects\cpu\comrack2.lwo" When the editor starts and it ask's for the doom.qe4 file... just point to it MULTIPLAYER: Ok, to start a server doom.exe +set dedicated 1 +map e3/e3_2 +set net_ip "your ip" to connect to a server "C:\Program Files\Doom_III\doom.exe" +set net_ip "your ip" +connect serversip